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Submitted on
December 3, 2011
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280 KB
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1500×1161
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rocket luncher unit by tosbin rocket luncher unit by tosbin
create low and high poly mesh (rocket luncher unit) in maya and zbrush
baking Ambient Occlusion texture map
create a very simple diffuse texture and specular texture
bulding shaders in unreal udk for showing up at the scene

rocket launcher rendered out of Marmoset Engine

rocket luncher based of the concept from massive black volume one art book / Red Faction: Guerilla
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:iconsevenofeleven:
sevenofeleven Featured By Owner Dec 8, 2011
When the activation light is on, you are hosed.
Have a nice day!

Looks great.
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:iconjoelpoischen:
JoelPoischen Featured By Owner Dec 5, 2011  Professional Digital Artist
Nice man! :)
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:iconrealtimebrush:
RealTimeBrush Featured By Owner Dec 4, 2011
Very nice piece of work, a great fps prop.

The whole unit could be a large ballistic rocket launcher protected by a pair of integrated chain guns. Rocket launcher with dual chainguns ... sounds good to me!
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:icontosbin:
tosbin Featured By Owner Dec 4, 2011  Professional Digital Artist
Rocket launcher with dual chainguns , Yes thats a very good name fot It"
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:iconof-nihility:
Of-Nihility Featured By Owner Dec 4, 2011  Hobbyist Digital Artist
so why does it have gatlin guns instead of rockets?
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:icongtgv:
gtgv Featured By Owner May 23, 2012  Professional General Artist
Indeed....
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